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History of slot machines
The history of slot machines runs from card-drum novelties in 1890s American bars, through Charles Fey's three-reel Liberty Bell and the British pub fruit machine, to random number generators and the online slots sold in the UK today. This timeline sticks to dated, sourced facts and shows how each step changed what a spin really costs.
Key takeaways
- The first coin-operated gambling machines were 1890s poker drums; Charles Fey's three-reel Liberty Bell followed by the end of that decade.
- Fruit symbols and the bar came from gum-vending machines that let operators present play as a purchase.
- Virtual reels (patented in 1984) let a game have millions of combinations, so a top prize can be far rarer than the reels suggest.
- UK online slots now carry a £5 stake limit (£2 for 18–24s), no autoplay and a 2.5-second minimum spin.
- Earliest machine noted
- Sittman and Pitt poker machine (an 1893 design)
- Liberty Bell
- Charles Fey, San Francisco, late 1890s
- Liberty Bell top prize
- Three bells paid ten nickels (50 cents)
- First video slot
- Fortune Coin, 1976
- Virtual reel patent
- Inge Telnaes, US patent 4,448,419 (1984)
- UK online slot stake limit
- £5 (25+) and £2 (18–24) per spin
History of slot machines begins with 1890s poker drums
Before reels and fruit, there were playing cards. The earliest machine usually named in slot histories is a poker game built by Sittman and Pitt of Brooklyn, New York, which Wikipedia's slot machine history article (opens in a new tab) dates to an 1893 design. The player put in a nickel and pulled a lever to spin five drums carrying 50 card faces between them, hoping to land a strong poker hand.
The machine paid nothing itself. A good hand was rewarded by the bar or shop that owned it, with prizes such as a free beer or a cigar, so the 'payout' depended entirely on the owner. That is the first lesson in the history of slot machines: the house set the prize, not the player.
The first built-in house edge
Owners improved their odds by removing two cards, the ten of spades and the jack of hearts, from the drums. Taking out those two cards halved the number of ways to make a royal flush, which doubled the odds against the best hand. No strategy could get round that: it was a change to the maths of the machine, just as a modern slot's paytable sets its return to player before anyone spins.
Charles Fey and the Liberty Bell slot machine
The design that shaped every later slot came from Charles Fey, born August Fey in Bavaria in 1862, who settled in San Francisco and started work there in 1885. In 1895 he built a modified Horseshoe machine that paid out coins, after Schultze's 1893 Horseshoe machine had become the first to pay automatically.
Fey's Liberty Bell had three reels and five symbols: horseshoes, diamonds, spades, hearts and a Liberty Bell, which gave the machine its name. Three bells paid the top prize of ten nickels, or 50 cents. Sources disagree on the date. One account places it somewhere between 1887 and 1895, another gives 1898, and an 1899 example survives in the Nevada State Museum's Fey Collection, so 'by 1899' is the safe way to put it.
Gambling was illegal in California, so Fey could not patent the Liberty Bell, and copies spread quickly. His own machine was banned in California after a few years, but demand elsewhere stayed high. The basic shape he settled on, three reels, a handful of symbols and a fixed payout for a winning line, is still what people picture when they think of classic 3-reel slots.
| Stops per reel | Top symbols per reel | Combinations | Chance of the top line |
|---|---|---|---|
| 10 | 1 | 10 × 10 × 10 = 1,000 | 1 in 1,000 |
| 20 | 1 | 20 × 20 × 20 = 8,000 | 1 in 8,000 |
| 22 | 1 | 22 × 22 × 22 = 10,648 | 1 in 10,648 |
| 256 (virtual) | 1 | 256³ = 16,777,216 | 1 in 16,777,216 |
The table is arithmetic for illustration, not the reel strips of any real machine. It shows why the number of stops matters more than the look of the reels.
Why slot machines have fruit symbols and the bar
Chicago's Mills Novelty Company brought the Liberty Bell to a mass market. Herbert Mills produced a Liberty Bell in 1907; one source calls it a copy of Fey's machine and another says Mills worked with Fey. Mills had already made the Owl in 1897, described as the first mechanical upright cabinet slot.
The Mills Operator Bell could carry a gum-vending attachment. Because the gum was fruit-flavoured, the reels gained lemons, cherries, oranges and plums, and a stick of Bell-Fruit Gum pictured on the machine became the bar symbol. Other makers, including Caille, Watling, Jennings and Pace, took up the same symbol set, which is why fruit slots still use it today.
Vending was also a legal disguise. Some operators gave food prizes to keep clear of gambling laws, but courts did not always accept it: Iowa judges treated vending machines as gambling devices in State v. Ellis (1925) and State v. Striggles (1926).
Bans, Nevada and the spread of the slot
Slots grew up under constant legal pressure in the United States. Nevada outlawed gambling in 1909 as part of a nationwide anti-gambling drive, then legalised it again on 19 March 1931. By 1908 Bell machines were already installed in cigar stores, barber shops and brothels, according to histories of the trade.
Most US states still restrict private ownership of slot machines, often allowing antiques above a certain age, though the details vary by state. For British readers, the more important story is what happened when the machines crossed the Atlantic and met UK law, covered below.
From levers to motors: electromechanical slots
Bally's 1940 High Hand, a draw-poker machine, showed early electromechanical construction. The big step was Bally's Money Honey, dated 1963 by some sources and 1964 by others, which is described as the first fully electromechanical slot. It had a hopper that could pay up to 500 coins automatically, so wins no longer depended on an attendant.
Money Honey still had a cranked lever and was played standing up, but the motorised hopper made bigger prizes practical. Larger, faster payouts made slots more attractive to casinos, and the lever became decoration rather than mechanism.
Video slots, virtual reels and random number generators
Fortune Coin Co. built the first video slot in 1976, using a modified 19-inch Sony Trinitron screen. Production units were tried at the Las Vegas Hilton before Nevada approved them, and in 1978 the company and its technology were bought by Sircoma, the business that became IGT in 1981. Today IGT slots are still a large part of the land and online market.
The quiet revolution came in 1984, when the Norwegian mathematician Inge Telnaes received US patent 4,448,419 for using a random number generator to pick reel stops. A machine could now map each reel to, say, 256 virtual stops, giving 256 × 256 × 256 = 16,777,216 combinations, even though the physical reel showed only a couple of dozen symbols. That is why a jackpot symbol can appear often on the reels yet line up very rarely. Modern random number generators work on the same principle.
Bonus screens and progressive jackpots
Second-screen bonus rounds arrived in the 1990s: Three Bags Full in Australia in 1994, then WMS's Reel 'Em In in the US in 1996. Wide-area progressive jackpots arrived around 1986 with IGT's Megabucks, whose first jackpot, $4,988,842.17, was won on 1 February 1987. Both ideas live on in today's bonus rounds and progressive jackpot slots.
UK fruit machines: holds, nudges and the Gaming Act 1968
Britain wrote its own chapter in the history of slot machines. In UK law the pub machine became the Category C gaming machine, often called a fruit machine, one-armed bandit or AWP (amusement with prizes). British machines added features rarely seen elsewhere: the hold, which keeps one or more reels for the next spin, and the fruit machine nudge, which turns a chosen reel one step. Many use a compensated model, where results may be influenced by previous play rather than drawn purely at random.
The Gaming Act 1968 gave machines their own part of the law, Part III, which you can read in the Gaming Act 1968 on legislation.gov.uk (opens in a new tab). It separated jackpot machines in casinos, bingo halls and members' clubs from AWPs in pubs and arcades. By a 2001 review, jackpot machines took up to 50p a play, with top prizes of £1,000 in casinos, while AWPs took 30p with a £5 cash or £8 token prize. An order from 27 October 2006 raised the AWP stake to 50p and the all-cash prize from £25 to £35.
The machines were everywhere. Electrocoin's Bar-X, created in 1981, had sold more than 20,000 units by early 1993, and in 2005 Great Britain had about 235,000 gaming machines, 192,000 of them AWPs. Under the Gambling Act 2005, machines moved into categories A to D, which still set stake and prize caps today.
| Category | Max stake | Max prize | Typical venue |
|---|---|---|---|
| B1 | £5 | £10,000 (£20,000 linked progressive) | Casinos only |
| B2 | £2 (was £100 until 1 April 2019) | £500 | Casinos, betting shops |
| C (fruit machine) | £1 | £100 | Pubs, clubs, arcades |
| D (money prize) | 10p | £5 | Several venue types |
The difference between slots and fruit machines is therefore partly legal: online slots have no statutory prize cap, while every land-based machine sits in a category with fixed limits. See our page on land-based casino rules for where each category may be sited.
The online slot era: from Thunderstruck to Megaways
The most recent chapter in the history of slot machines is online. Online casinos appeared in the mid-1990s, and slots soon became their biggest product; our history of online casinos covers that story. Some early titles are still offered: Thunderstruck, originally from Microgaming and now with Games Global, dates from 2004, and the Mega Moolah progressive from November 2006.
The biggest design shift of the last decade was Big Time Gaming's Megaways mechanic, a random reel modifier that changes the number of symbols on each reel every spin. It debuted in Dragon Born around 2015–16, and Bonanza Megaways followed in December 2016 with up to 117,649 ways. BTG then licensed the mechanic to other studios, starting with Blueprint Gaming in May 2018. Read more on the Megaways mechanic and the Big Time Gaming studio.
How UK rules reshaped online slots after 2020
Britain now has some of the tightest online slot rules anywhere. Since 31 October 2021, UK online slots have had no autoplay, a minimum of 2.5 seconds per spin, no turbo or slam-stop, and no celebrating a return that is lower than the stake. From 17 January 2025 the autoplay ban was extended to all online casino games, and other casino games must allow at least 5 seconds per game cycle. See our page on UK game design rules for the full list.
Stake limits followed: £5 a spin for players aged 25 and over from 9 April 2025, and £2 for 18–24s from 21 May 2025, set out in the Gambling Commission's online slots stake limit guidance (opens in a new tab). Since a Gambling Commission warning in January 2020, feature buy-ins are not offered to British players; our bonus buy page explains what that means. Gamble features are a separate thing and are not banned.
History of slot machines: a dated timeline
| Year | Event |
|---|---|
| 1893 | Sittman and Pitt poker machine design; Schultze's Horseshoe pays out automatically |
| 1895 | Fey's modified Horseshoe machine pays coins |
| By 1899 | Fey's three-reel Liberty Bell in use |
| 1907 | Mills produces its Liberty Bell |
| 1909 / 1931 | Nevada bans gambling, then legalises it on 19 March 1931 |
| 1963/64 | Bally Money Honey, first fully electromechanical slot |
| 1968 | Gaming Act 1968 regulates British gaming machines |
| 1976 | Fortune Coin's first video slot |
| 1981 | Electrocoin's Bar-X created |
| 1984 | Telnaes virtual reel patent |
| 1986–87 | Megabucks progressive; first jackpot won 1 February 1987 |
| 2007 | Gambling Act 2005 machine categories take full effect (1 September) |
| 2016 | Bonanza Megaways (December) |
| 2021 | UK online slot design rules (31 October) |
| 2025 | UK online slot stake limits (9 April and 21 May) |
What the history of slot machines means for the cost of a spin
The machines changed beyond recognition, but the business model did not. Every slot, from the poker drums with two cards missing to a Megaways game, pays back less than it takes over time. The modern measure is RTP, and the house edge is simply 100% minus RTP. Here is what that means for £20 staked as 200 spins at 10p on three slots with published figures.
| Slot | RTP | House edge | Average cost of £20 staked |
|---|---|---|---|
| Starburst (NetEnt) | 96.09% | 3.91% | about 78p |
| Sizzling Hot Deluxe (Novomatic) | 95.66% | 4.34% | about 87p |
| Rainbow Riches (Barcrest) | 95.00% | 5.00% | £1.00 |
These are long-run averages. In any one session the result can be far better or worse, and how far it swings depends on volatility. Rainbow Riches comes from Barcrest, a name long linked with British fruit machines, which shows how directly the pub tradition fed into online play. The classic-style Mega Joker advertises up to 99% RTP, but only at the top stake with its Supermeter, so always read the help screen.
- Open the game's help or information screen before you spin.
- Find the RTP and check whether it changes with stake or feature.
- Work out the average cost: stake per spin × number of spins × house edge.
- Set a budget you are happy to spend on entertainment, and stop when it is gone.
- Use the casino's deposit limits and reality checks to keep to it.
Playing slots at UK-licensed casinos
Slot history is our topic here, but if you want to try modern slots, choose a casino licensed by the Gambling Commission so the stake limits, speed rules and game testing above all apply. Browse our slot reviews first, and see the history hub for more background.
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Frequently asked questions
Who invented the slot machine?
Charles Fey of San Francisco is usually credited with the first true slot machine, the three-reel Liberty Bell, which was in use by 1899. Earlier coin machines existed, including an 1893 Sittman and Pitt poker game and Schultze's 1893 Horseshoe machine, but Fey's design with automatic coin payouts and a fixed top prize became the model that later makers copied. Our answer to who invented the slot machine covers the competing claims and dates in more detail.
When was the first slot machine made?
The first coin-operated gambling machines date from the early 1890s, with the Sittman and Pitt poker machine usually given as an 1893 design. Charles Fey's Liberty Bell came later in the decade; sources give dates from 1887–1895 to 1898, and a surviving example is dated 1899. The safest summary is that recognisable reel slots existed by the end of the 1890s. The timeline table above sets these dates beside later milestones, and our history hub links related pages.
Why do slot machines have fruit symbols?
Fruit symbols come from the Mills Operator Bell, which could carry a gum-vending attachment selling fruit-flavoured gum. Lemons, cherries, oranges and plums matched the gum flavours, and a pictured stick of Bell-Fruit Gum became the bar symbol. Presenting play as a gum purchase also helped operators argue they were not running gambling machines, though some courts disagreed. Today the symbols are purely a style choice, as our guide to fruit-themed slots explains; they have no effect on the odds.
What was the first video slot?
The first video slot was developed by Fortune Coin Co. in 1976, using a modified 19-inch Sony Trinitron screen in place of physical reels. Early units were tried at the Las Vegas Hilton before Nevada approved the machine, and Sircoma, later renamed IGT, bought Fortune Coin in 1978. Screen-based reels made it possible to add second-screen bonuses in the 1990s and, eventually, online slots. Our page on slot bonus rounds traces how those features developed.
What are virtual reels on a slot machine?
Virtual reels are lists of stops held in software, which a random number generator picks from instead of relying on the physical reel strip. Inge Telnaes patented the idea in 1984. With 256 virtual stops per reel, a three-reel game has 16,777,216 combinations, so a top symbol can appear often on screen but line up very rarely. This is how big jackpots became possible on small reels. See our explainer on casino random number generators for how modern RNGs are tested.
What is the difference between a fruit machine and an online slot?
A fruit machine is a land-based Category C machine with a £1 maximum stake and a £100 maximum prize, often with holds and nudges and sometimes a compensated payout system. An online slot is an RNG game with no statutory prize cap, a £5 stake limit for over-25s (£2 for 18–24s) and strict design rules on speed and autoplay. Our slots versus fruit machines answer compares the two side by side.
Were old slot machines better odds than modern slots?
Not in any simple way: every slot, old or new, has been built to pay back less than it takes. The earliest poker machines removed two cards to double the odds against a royal flush, and later machines set their returns through reel design. Modern UK online slots must publish their RTP, which many players find useful when comparing games. What matters is the RTP and volatility of the game you choose, explained on our RTP page.
When did UK online slots lose autoplay?
Autoplay was banned on UK online slots from 31 October 2021, alongside a 2.5-second minimum spin time and a ban on turbo and slam-stop features. From 17 January 2025 the autoplay ban was extended to all online casino games, including live casino, though a re-bet button is not treated as autoplay. The aim was to slow play and keep players in control of each stake. Our page on the UK autoplay ban sets out the full rules.


